3/10/2024 0 Comments Rpg maker vx ace dungeon tileset![]() Here's the tricky part: I want to be able to swap out tilesets so that the theme of the dungeon changes, without having to make separate dungeons for each possible theme. This means that all the tilesets used for dungeons have to be functionally the same, and any decorative pieces have to make sense and look good in the same context between tilesets. For example, if a forest-themed tileset had a big tree intended for taking up space in a room, then a mountain-themed tileset would need something functionally similar with the same shape (at least in terms of tiles occupied), like a big boulder. ![]() I'm providing my more detailed notes on terrain in the show/hide section below. I'd suggest that anybody seriously considering taking this on also download Forgotten Gates and play around with it for a bit-it's only a demo at this stage and you can dive right into the dungeon, so it shouldn't take too much of your time. I've only created a forest-themed dungeon tileset so far, and even it has a lot of room for improvement-adding decorations, one-way tiles, damage tiles, etc. Note that it doesn't have to be just one person doing all the tilesets, or even complete tilesets any pieces are welcome so long as they fit the art style of the game (which is pretty simple and flat). ![]() Ideas for cool tileset themes and terrains to fill out the existing concepts are also welcome, whether you want to participate in making them or not (although I won't be giving work for just ideas, sorry). Terrain has significant importance in Forgotten Gates.
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